Thursday, February 06, 2014

And Everything Else

Aaaand now for the second half of my revival post. I've been doing some designwork for Carse & Waterman, but they'd like me to keep things under wraps for now, so here are some non-work drawings.


First off, this is something I drew for my brother for Christmas. It's of his Gryphon character, Rhys, and I had it printed onto a mousemat for him so it'd also have a practical use. It was pretty cool seeing my artwork printed onto a physical object, and the present was a nice surprise for him.


Hard all sad and covered in dust and cobwebs. Basic story behind this is that he's stubborn - very, very stubborn, and after getting into some arguments with the 'bots in charge, claimed he could do fine without repairs and maintenance. He was fine for a while, but eventually the strain put on his parts due to his size and weight caused his body to just stop responding one day, leaving him unable to move at all. Still too stubborn for his own good, he refused to alert his brothers and had to wait until they got concerned and came looking for him. Which, considering he was known to stay in sleep mode for months at a time, would be a while.


My Tyrantrum in my copy of Pokemon Y, Chompy. I love my giant prissy dinosaur.


Pizzawoman, my made-up robot master from the "draw yourself as a RM" challenge of last year. I was really happy with her design, so it seemed a shame to only have that one picture of her.




Silly TF2 comic making fun of the fact I have a habit of accidentally pressing the wrong voice commands, leading to me accusing my teammates of being spies instead of thanking them. 

The Z and X keys are too close to each other.


Some sort of weird half-and-half idea I got involving Ivan and Percy as their robot selves. Since they started out as ideas for how I'd imagine the two Searchman heads to look if they had humanoid appearances under the helmets, I figured I'd do a comparison thing showing their helmet on one side and their helmetless look on the other.

Background texture is from here.


My friend made a silly GIF of his character's eyebrows rotating, so in response I made a silly GIF of Hard stealing said eyebrows to add to his own. 

Basically I just made it to make fun of how huge I draw Hard's eyebrows.


Cute Hornet doodle done with the binary brush. Gave coloured lines another try and ended up with an almost sprite-ish look. I haven't made a sprite in ages; I ought to have another go sometime.


Trying out Posemaniacs here. I don't do life drawing as often as I should and it shows. :c


Repeating Searchman background made for my Tumblr. These guys are too much fun to draw.

And last but not least, I forgot to put these in my last post, so here are some very beautiful doodles of Ivan and Airman.


Revival Of The Doodles

Whoops, fell out of updating this blog again. Think it's time I changed that, not least because I'm planning on redoing one of the animations I did for my course, "Percy's Breakfast Adventure". Gonna be using this blog to post updates on my progress, just like old times. :'>



Here are some quick sketches done for the animatic, in which we see that neither Ivan nor Percy are really morning people.

The focus of this post will mostly be on doodles for now - I'll post the more elaborate stuff in a separate one.



Percy being... Percy? I'm not even sure. I think I just wanted to draw stupid expressions.


Same with this one. Hard really needs to trim those eyebrows of his, they're taking up his whole forehead.


Hard as a rubber duck. This is the fault of one of my friends.


I rediscovered an old tutorial on how to digitally paint bubbles and messed around with them. I was originally going to outline Burst and give him his regular colours, but I liked how the sketch looked too much, so I messed around with colours instead.



Turboman is fun to draw. His "eyes" are basically red LEDs on a visor, so I imagine he can do some pretty stupid things with them.


Further proof, if needed, that I draw some of the least threatening monsters ever. I feel like they'd all probably have a hard time moving about.


And last but not least, a quick Diveman doodle because his design is growing on me. He's a Russian robot and though he doesn't have a speaking role in Megaman 4, I can't help but imagine him to sound like the Heavy from TF2.

Sunday, December 01, 2013

Various Other Doodlings

And now for some drawings unrelated to robots. 


There was a post floating around on Tumblr about how you could tell when a shark was actually aiming to bite something, as they'd thrust their jaws out. The above picture was shown, and it looked so silly to me that I couldn't help but do a doodle.


He's the happiest shark in the world. :> So happy that he... apparently wants to bite something. Oh dear.


More TAC stuff up next. I'd been thinking about Tlun's species, and decided that he's actually pretty scrawny compared to the average. His pack ended up abandoning him as a result of it, and he ended up seeking refuge in an abandoned village and hasn’t really left it since. He got used to solitude, and so wasn’t very happy when it was disturbed by Zombie’s arrival during the events of TAC.

I don't think even Zombie would want to mess with the big guy on the left. (Biscuit probably would, though.)


Biro doodlings of some of my monster characters. I still haven't thought of a name for the weird dragon/mermaid hybrid.


With the newest series of Pokemon out, I couldn't help but doodle my new favourite final starter evolution, Chesnaught. What's not to like about a chesnut-themed bearded armadillo knight?


I found this saved on the laptop I usually use when I'm using the Cintiq and I can safely say I don't remember drawing it. I must have been so blinded by its beauty that my mind couldn't take it and repressed the memory.


And last but not least, a drawing of myself as a pepperoni pizza because why not. 

Super Fighting Robot(s)

As usual, I've been doing too many Megaman related doodlings, so figured I'd give them their own little post.


First up, a silly warm-up doodle of my more humanoid rendition of Hardman, looking rather peeved about something. I mucked about with brush settings in SAI for this one, giving it a bit of a weird texture. My friend says he's probably mad someone ate his panini.

 

Aaaaand here's Hardman actually looking like Hardman, being a lazy blighter as usual. Mucked about with brush settings again, leading another of my friends to say it looked like he'd been shaded with space.



Sometimes I like to pester my friends by drawing stupid pictures of their characters. Here we have a very manly Drill and a competition between Concrete and Tornado to see who can pull the most beautiful face. (Personally I think Tornado's winning.)



Doodlings of my more humanoid rendition of Hornet, along with a doodle of him and his brother Tornado. Sometimes I forget that in-game, Hornet has jets in his feet, which means he can technically fly, so here I was mucking about with that idea. Since his job involves working around humans and his ability of flight is mainly to help him get around the flower park where he works, I imagine he can't fly nearly as fast as Tornado.


And last but not least, a redraw of an older picture I drew of my helmetless version of Burstman. You can see the old version here, which was drawn roughly 2 years ago. I had no idea he'd changed so much since then. :'D

Monday, October 21, 2013

Three's Still A Crowd

It's been several months since I completed "Three's A Crowd", but I'm still frequently drawing the characters and their world. Zombie, Biscuit and Tlun all started off as completely separate characters with nothing to do with each other, but bringing them together for the purpose of my final film was a great decision and I'm thankful to my friends for giving me the idea. They all just work off each other so well, from their personalities to their colour schemes, and the TAC world is not one I've forgotten.


As mentioned in an earlier post, I got to try out a Cintiq, and this was another thing I drew with it. I wanted to muck about with perspective and stuff, and I'm happy with the results - so much so that I wish I'd been able to draw it earlier so I could have used it as a poster for the degree show! Ah well. Apparently, Zombie hasn't learned from the last time he pissed Tlun off.


Felt like drawing human Tlun for some reason, so I did. I think he needs to be more top-heavy and have white hair instead though, since he doesn't look enough like Tlun for my liking.


Zombie and Biscuit naptimes. Sometimes I feel like their horns are less like horns and more like ears.

Here Come The Girls



Every now and then I like to doodle Percy's genderbent equivalent, known as Persephone, and after a while I thought to myself: why not draw lady versions of all my robot guys? And thus, this came about. While mainly a creative exercise, it was also done in response to a bit of hubbub that'd been stirred up online - a member of the team working on Disney's "Frozen" had apparently claimed that female characters were difficult to animate and give distinguishing features, which of course bothered people because it's a load of tosh. 

While a source or context was never given for the quote, it admittedly bothered me too - I've always been annoyed that, for the most part, female characters don't have anywhere near the sort of diversity and variety in design that males do. There are exceptions, obviously (Sakura Oogami from the Japanese PSP game "Dangan Ronpa" is a good example because despite her unconventional appearance, she's an incredibly popular character amongst fans), but a lot of people seem to get into the mindset that women have to be conventionally attractive or appealing, which means the characters tend to end up pretty limited and same-y. Which, as someone who loves variety, is awful to see. 

So! With this image, I made it my goal to prove that female characters can have variety in body shape - by designing them no differently to how they're designed as male characters. Percy's a scruffy, messy, burly rambunctious guy - why would he be any different as a woman? Why should he lose his muscles and the overall feel of his character just because they're traits deemed "unattractive" in women? He shouldn't. Keeping the original feel of my guys whilst coming up with alternative appearances for them was a pretty fun challenge, and I'm happy with the results.

Various Doodlings

Aaaand now for some non-robot related drawings.


First off, some sort of... grinny tooth-y fish thing. I don't think it's actually capable of properly opening its mouth.


Zombie and Biscuit looking silly, because my characters just aren't my characters unless I regularly draw stupid versions of them.


A new misc was added to Team Fortress 2 recently known as the Pop-Eyes, which are now rivalling the googly eyes for my favourite cosmetic item for the Pyro. Here's the mercenary in question showing off his beautiful new eyes to the Scout.


And last but not least, here we have a very colourful dinosaur thing that probably can't stand up very well. I don't think many of my doodled creatures would be able to physically function in the real world.