Wednesday, May 11, 2011

Ssssso Nice To Sssssee You



One of my robotic reptillian characters, Rensis, who I believe I've mentioned in a previous post. I'm not too fond of his colour scheme at the moment so I'll most likely be changing it at some point.

The section that separates his hood from the rest of his body is where his "venom" is stored, and the tubes coming from it link up to his mouth and subsequently his fangs, which are retractable. His venom messes with the internal workings of other robots and causes them to malfunction, but he only bites others in emergencies. Personality-wise he's irritable and prefers to keep to himself, and doesn't seem to care much for his cocky younger brother and his high-strung younger sister.

Because I'm always changing things he looks quite a bit different to my earlier drawings of him, which I shall be sharing below.



This was the last picture I drew of him before this one. I didn't really like how his "hood" was looking and it was a little awkward to draw, so I ended up changing it to how it is now. My original idea was that he had a weapon of some sort concealed in it (most likely a large laser), but I ended up deciding that would probably end up making him a little top-heavy, so I scrapped that idea.



These are some fairly early drawings of him. As you can see his hood is much smaller here, but I gradually started to make it larger, to make him seem a little more intimidating. Here he's shown with his younger brother Wassat, who looks like this now:



I'm thinking of tweaking Wassat's design even more than I already have done since I first drew him, in particular his armour and his feet. He was the first robot character I designed and I was heavily influenced by the Megaman series of games, but a few people have noted that the influences are a little too obvious, so I want to make them a bit more subtle.



And last but not least, just so you can see just how much he's changed over the course of a year, this was one of my very first drawings of him.

Tuesday, May 03, 2011

Flyin' High



For my course, I had to do a series of short stop-motion animations to help reinforce my understanding of the principles of animation. I ended up making a small robot cut-out puppet, and one of the tasks involved making him jump on a trampoline - this was the result. I still have a few more animations to finish and then I'll be compiling them all into a single video, but I quite like how this one turned out, so I decided to share it anyway.

Saturday, April 30, 2011

Yet More Zombies



I seem to have been neglecting this blog a little recently, so have another adorable picture of Zombie to make up for it.

Still having fun with coloured outlines.

Friday, April 22, 2011

Cuteness Overload



For some reason I was stricken with a strange urge to draw adorable kiddy versions of some of the bosses from Megaman 2 for the NES. And... so I did.

Now if you'll excuse me I need to go inject my sketchbook with insulin.

Zombie and Dirk



Just a couple of doodles of some of my characters. As you can see I'm having fun with the whole "coloured outlines" thing.

I don't recall if I've posted any pictures of her as of yet, but Dirk is Chip's boss, and is a mechanic, though something of a paranoid one. This has only recently been decided however, so his appearance will be tweaked slightly to reflect this (it would be quite strange if his feathers were always so clean and pristine... unless he has an OCD about cleanliness or something).

It sorta look as though Dirk is confused and disturbed by the Zombie floating next to his head. This was completely unintentional but it's amusing anyway.

Monday, April 18, 2011

'Bots From Spaaaaaace



Now that my deadlines have been and gone and I have no more work to do for the next week or so, I can start spending a bit more time on my drawings without feeling bad about it. :P Anyway, this is just a little bit of fanart of Sunstar and Terra, two of my favourite characters from Megaman 5 for the Gameboy. I decided to experiment with doing coloured outlines for this one and I love the look it gives, so that's something I'm probably going to play around with more in the future.

More Sculptures

Here are some pictures of the various stages of my robot sculpture. Due to a lack of clay I had to tweak his design a little from what it was originally, but I guess it still somewhat resembles the original sketches I did of him. I decided to leave the wire skeleton exposed for the arms and legs, as they sort of went with the look.











And here is a closeup of my zombie sculpture: