This is a rough test animation I did today whilst experimenting with the deformation tool in Toon Boom Harmony. I normally do my rigs in a lineless style, but I wanted to try outlines for a change, and figured the deformation tool would be a good way to help stop the outline from breaking and causing gaps on things like the arms.
It's a little bit confusing and tricky, but I think I've got a basic grasp on how it works now.
On an unrelated note, pink hair kind of suits Percy for some strange reason.
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